Elden.ring.shadow.of.the.erdtree.update.v1.13.2... Instant
: Resolved a bug where the Death status ailment from the "Death Flare" skill was incorrectly applied to the "Deadly Poison Spray" skill.
The (released in September 2024) is a minor hotfix primarily focused on refining combat balance and addressing specific performance issues introduced in the larger v1.13 patch. Patch Summary and Main Changes
The patch notes for version 1.13.2 are concise but impactful. Here is the complete list of changes, as confirmed by FromSoftware and publisher Bandai Namco:
The hostile NPC boss "Red Bear" , found within the Northern Nameless Mausoleum, was inadvertently over-tuned. A bug from the prior patch caused some of his specific claw strikes and weapon skill animations to output vastly higher physical damage numbers than intended, often one-shotting high-vigor players. ELDEN.RING.Shadow.of.the.Erdtree.Update.v1.13.2...
: If you're playing on a console or PC, check the platform's store page for Elden Ring to see if there are any noted updates.
To understand update 1.13.2, it helps to look at what came immediately before it. Elden Ring Patch 1.13 (Regulation Ver. 1.13.1) was a substantial balance update. It increased the poise damage of several weapon types in PvP, such as Light Great Swords, Backhand Blades, and Hand-to-Hand Arts, and introduced a host of buffs for underused weapons, spells, and, most notably, Spirit Ashes.
Note: FromSoftware has confirmed via Twitter (X) that v1.14 is already in development and will focus on "Ashes of War FP cost adjustments." : Resolved a bug where the Death status
Introduction The title string—ELDEN.RING.Shadow.of.the.Erdtree.Update.v1.13.2—is at once banal and evocative: a sterile software version tag that sits atop a living, mythic game world. This monograph treats the update not merely as a bundle of code and bug fixes, but as a cultural artifact at the intersection of design, player practice, and ongoing narrative. It asks: what does a patch become when it touches a work that functions as both playground and text? How do minor numerical increments in versioning refract the relationship between creators and players, stability and surprise, ruin and renewal?
As with any major update, there may be some known issues that players should be aware of. Some of the known issues and fixes include:
: Resolved an exploit that permitted cooperative multiplayer sessions in bossless zones of Scadu Altus. Spirit Ash & Revered Blessing Corrections Here is the complete list of changes, as
This update is a minor but important patch focused on introduced in the massive v1.13 (Calibration Update 1.13.1). It is not a balance patch.
: Resolved a major boundary oversight where players could activate Cooperative multiplayer in distinct Scadu Altus zones that lacked an active area boss. This change stops unintended co-op roaming and aligns the geography with standard FromSoftware progression rules. Revered Spirit Ash System and Summon Inconsistencies Fixed

