Reshade Rtgi 0361 Extra Quality _hot_ Jun 2026

The shader only calculates data visible on your screen. Objects hidden behind UI elements or off-camera do not cast rays. Hardware Requirements & Performance Impact

To eliminate flickering, reduce noise in dark areas, and accurately cast colored light (light bleeding) from surfaces.

While RTGI 0.3.6.1 offers significant improvements over previous versions, there are still ways to optimize it for extra quality. Here are some tips to help you get the most out of ReShade RTGI:

"Extra Quality" comes at a significant cost to your GPU. RTGI 0.361 is optimized for speed, but the extra precision still makes it demanding. reshade rtgi 0361 extra quality

First, . Many popular ReShade presets on platforms like Nexus Mods require this exact version. For example, the RE4 Lighting Revolution mod for the original Resident Evil 4 explicitly states: "If you want the RTGI version, then find and download RTGI 0.36.1 and place it into your reshade-shaders folder". Similarly, the NextGen and Realistic preset for SnowRunner cites "ReShade_GI_Beta_0.36.1" as a requirement.

: If the lighting appears upside down, go to "Edit Global Preprocessor Definitions" and change RESHADE_DEPTH_INPUT_IS_UPSIDE_DOWN from 0 to 1 (or vice versa). marty's mods Optimal "Extra Quality" Settings

: Reduces the "noise" or graininess often seen in ray-traced shadows. The shader only calculates data visible on your screen

ReShade RTGI 0.3.6.1 Extra Quality - Enhanced Graphics for Your Games!

The shader remains a benchmark for what is possible in the world of post-processing. It provides an "extra quality" tier of immersion that can make a ten-year-old game look like a modern title released today. By meticulously calculating light bounces and shadows, it adds a layer of "weight" to the game world that standard lighting simply cannot match.

Increase the "Ray Count" or "Steps" to higher values (e.g., 4 or more). While RTGI 0

When adjusting these settings, it's best to find a visually complex scene (with both bright and dark areas, and many object edges). Start with the "Number of Rays" and "Number of Steps per Ray" at their highest values. Then, gradually decrease them until you find the optimal balance of quality and performance for your system.

RTGI cannot track light without access to the game's depth map. Open the ReShade overlay in-game (usually the key).

At its core, (Ray Traced Global Illumination) is a screen-space effect that simulates how light bounces off surfaces to illuminate others. Unlike standard lighting, which often leaves corners and non-directly lit areas looking flat, RTGI calculates:

Only use RTGI in single-player games or offline modes. Conclusion: Is "Extra Quality" Worth It?

Most ReShade depth-based shaders require you to disable in-game Anti-Aliasing (like MSAA) to access the depth buffer. Use SMAA or FXAA within ReShade instead.