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Reshade Rtgi 0361 Full Free Jun 2026

The 0.36.1 release represents the final and most stable version of the RTGI shader before the developer moved on to new, more advanced frameworks like the "iMMERSE" shader collection. For many users, it hits the sweet spot between performance, compatibility, and visual impact. It is widely considered the go-to version for a reliable RTGI experience.

Choose the rendering API the game uses (DirectX 11, DirectX 12, or Vulkan). reshade rtgi 0361 full

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: Tells the shader how thick objects are in screen space. Tweak this to prevent light from bleeding through thin walls. Choose the rendering API the game uses (DirectX

Extract these files directly into your game’s directory under reshade-shaders\Shaders and reshade-shaders\Textures . Step 3: Configure the Depth Buffer For RTGI to calculate light, it needs a perfect depth map. Extract these files directly into your game’s directory

is a premium shader developed by Pascal Gilcher (known online as Marty McFly). Unlike standard ReShade filters that only manipulate colors on your screen, RTGI hooks into the game’s depth buffer . It shoots virtual rays across the geometry of the scene to calculate realistic light bounces, ambient occlusion, and micro-shadows. What Makes Version 0.36.1 Special?